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Crusader kings 2 how to play tall
Crusader kings 2 how to play tall












Soon after you'll be the only Visigothic ruler in the world, which means you can convert your capital to visigothic culture and play rocket scientist. My standard MO for tall play is to start as Haestein, conquer Menorca, adopt Visigothic culture, conquer my target duchy, give menorca to someone and grant them independence. It still sucks that PDX seems to be actively trying to hamper tall play, though. Fuck conquering shit, that's boring as hell.

#Crusader kings 2 how to play tall how to

So you're basically stuck with gavelkind for the entire campaign.Īnd believe me, I know how to cheese the system to make tall semi-viable. Once you can switch to primogeniture, the game is already over and not fun anymore. You also make it sound so easy to keep 6-8 counties, when Gavelkind is a thing for 75% of the game. Madurai and Bohemia definitely are OP as hell. I already said "unless you're playing in OP duchies". Of course, AI in CK3 is pretty easy to beat usually, so short of a Catholic holy war against you in Italy or something like that, you should generally be able to survive if you got a Kingdom or two, under your belt, and a healthy warchest. You can't even build up your buildings that much, because you are always waiting for tech. There's no reliable way of building up your power without expanding. Development is way harder to accumulate than EU4, and their effect is absolutely negligible. In CK3, you can't really do any of the above. This means you can field 10-20k troops, even as a feudal lord who controls a duchy. You can also play as a raiding pagan, who just focusses on a controlling a small realm, build up buildings with your raided gold, hyperfocus on getting techpoints, and even do things like spam 5 castles in one county, and and park your steward/martial there, for easy +50% extra income and levy for every demesne you own, on top of that 50% levy capital county bonus. In CK2, you can play merchant republic and focus on expanding on those tradeposts, which gives you retinue and money. Not to mention, you can steal pops, enslave, etc, so that you can make your own empire stronger without necessarily expanding, because in Stellaris, pop is king. Sure, you control less systems, but you can also control chokepoints more easily and thus, it is easier to defend yourself. In Stellaris, you can spam habitats, and focus on having fewer systems but with higher density. Tall play may not be the most efficient, but it is viable and fun way to play. Also, provinces with high development are more efficient in terms of building investments. In EU4, you play can play tall by focusing on having high average development per province, by monopolizing a major trade node and funneling money into that node, to get more money to buy better advisers, to get more mana, to spend on more development. And I don't say that lightly, since I generally prefer a 'tall' play style.












Crusader kings 2 how to play tall